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Stellarium / stellarium / 8131519484
11%

Build:
DEFAULT BRANCH: master
Ran 03 Mar 2024 04:37PM UTC
Jobs 1
Files 629
Run time 1min
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03 Mar 2024 04:17PM UTC coverage: 12.346% (-0.001%) from 12.347%
8131519484

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10110111
Handle OBJ face lines without slashes separately

This avoids allocation inside QStringRef::split, which improves loading
time of Callanish3D OBJ file from 16 s to about 14 s on my i5-8265U CPU.

0 of 23 new or added lines in 1 file covered. (0.0%)

164 existing lines in 1 file now uncovered.

14499 of 117436 relevant lines covered (12.35%)

48258.34 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
23
0.0
0.0% src/core/StelOBJ.cpp

Uncovered Existing Lines

Lines Coverage ∆ File
164
0.0
0.0% src/core/StelOBJ.cpp
Jobs
ID Job ID Ran Files Coverage
1 8131519484.1 03 Mar 2024 04:37PM UTC 629
12.35
GitHub Action Run
Source Files on build 8131519484
  • Tree
  • List 629
  • Changed 1
  • Source Changed 0
  • Coverage Changed 1
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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