Ran
|
Jobs
1
|
Files
1804
|
Run time
35s
|
Badge
Embed โพ
README BADGES
|
push
github
406 of 17916 branches covered (0.0%)
Branch coverage included in aggregate %.
929 of 929 new or added lines in 15 files covered. (100.0%)
1635 of 66713 relevant lines covered (2.45%)
2.9 hits per line
Lines | Coverage | โ | File |
---|---|---|---|
1 |
0.0 |
0.0% | AAEmu.Game/Models/Game/DoodadObj/DoodadSpawner.cs |
2 |
0.0 |
0.0% | AAEmu.Game/Models/Game/DoodadObj/Templates/DoodadTemplate.cs |
2 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Housing/House.cs |
2 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Skills/Effects/PutDownBackpackEffect.cs |
2 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Skills/Effects/SpecialEffects/SpawnDoodad.cs |
2 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Skills/Skill.cs |
2 |
0.0 |
0.0% | AAEmu.Game/Models/Game/World/Interactions/SummonDoodad.cs |
5 |
0.0 |
0.0% | AAEmu.Game/Models/Game/DoodadObj/Funcs/DoodadFuncClimateReact.cs |
6 |
0.0 |
0.0% | AAEmu.Game/Core/Managers/HousingManager.cs |
14 |
0.0 |
0.0% | AAEmu.Game/Models/Game/DoodadObj/Funcs/DoodadFuncGrowth.cs |
14 |
0.0 |
0.0% | AAEmu.Game/Models/Game/DoodadObj/Funcs/DoodadFuncTimer.cs |
22 |
0.0 |
0.0% | AAEmu.Game/Core/Managers/World/ZoneManager.cs |
23 |
0.0 |
0.0% | AAEmu.Game/Core/Managers/World/SpawnManager.cs |
41 |
0.0 |
0.0% | AAEmu.Game/Models/Game/DoodadObj/Doodad.cs |
791 |
0.0 |
0.0% | AAEmu.Game/Core/Managers/UnitManagers/DoodadManager.cs |
Lines | Coverage | โ | File |
---|---|---|---|
1 |
0.0 |
0.0% | AAEmu.Game/Models/Game/DoodadObj/Funcs/DoodadFuncTimer.cs |
3 |
0.0 |
0.0% | AAEmu.Game/Core/Managers/UnitManagers/DoodadManager.cs |
3 |
0.0 |
0.0% | AAEmu.Game/Models/Game/DoodadObj/Funcs/DoodadFuncClimateReact.cs |
ID | Job ID | Ran | Files | Coverage | |
---|---|---|---|---|---|
1 | 6394390791.1 | 1804 |
2.41 |
GitHub Action Run |
Coverage | โ | File | Lines | Relevant | Covered | Missed | Hits/Line | Branch Hits | Branch Misses |
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