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Stellarium / stellarium / 6371611869
11%

Build:
DEFAULT BRANCH: master
Ran 01 Oct 2023 03:47PM UTC
Jobs 1
Files 674
Run time 11s
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01 Oct 2023 03:28PM UTC coverage: 11.865%. Remained the same
6371611869

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Make objects split by cylinder projections wraparound appear on one side of the screen

Some projections expand azimuth dimension over the width of the screen.
This makes objects that are clipped by a side of the screen appear on
the other side. But currently these objects remain single objects, which
results in stretching over the whole distance between one side of the
projection to the other.

This commit improves on this situation by making it possible to put an
object completely on one side of the screen — the one where object's
center resides. This loses the second half that should appear on the
opposite side of the screen, but at least avoids the stretching
artifacts.

Currently this is only applied to Cylinder projection and its
derivatives. Others may be tweaked similarly in subsequent commits.

19 of 19 new or added lines in 3 files covered. (100.0%)

14843 of 125104 relevant lines covered (11.86%)

21613.05 hits per line

Jobs
ID Job ID Ran Files Coverage
1 6371611869.1 01 Oct 2023 03:47PM UTC 0
11.86
GitHub Action Run
Source Files on build 6371611869
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