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RippeR37 / GLUL / 102
13%
master: 12%

Build:
Build:
LAST BUILD BRANCH: develop
DEFAULT BRANCH: master
Ran 21 May 2016 06:38PM UTC
Jobs 1
Files 207
Run time 9s
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RippeR37
[#60][#64] Implemented textured version of G2D primitives along with their own batching system. Implemented G2D::Font class. Fixed bugs in GeometryBatching. Implemented glTexSubImaage* functionality in GL::Texture class. Implemented new GL::Context switches (pixel (un)pack alignment). And other smaller changes.

738 of 5885 relevant lines covered (12.54%)

1.68 hits per line

Uncovered Existing Lines

Lines Coverage ∆ File
7
100.0
src/GLUL/G2D/Quad.cpp
10
100.0
src/GLUL/G2D/GeometryBatch.cpp
38
100.0
src/GLUL/GL++/Texture.cpp
66
100.0
src/GLUL/GL++/Context.cpp
Jobs
ID Job ID Ran Files Coverage
2 102.2 (TASK=unit_tests) 21 May 2016 06:38PM UTC 0
12.54
Travis Job 102.2
Source Files on build 102
Detailed source file information is not available for this build.
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