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ekarpp / lumo / 5843175784
48%
main: 73%

Build:
Build:
LAST BUILD BRANCH: master
DEFAULT BRANCH: main
Ran 12 Aug 2023 08:04PM UTC
Jobs 1
Files 58
Run time 2s
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0.3.0 (#26)

* add BDPT draft

* refactor hit to contain material instead of object. how to assert that correct materials in scene add methods?

* make BDPT "work"

* add comment to BDPT

* add thin lens approximation for depth of field to cameras

* refactor BDPT

* connect all paths in BDPT

* add light source sampling to BDPT

* add handling of full camera paths to BDPT

* fix rays from camera straight to light in BDPT

* add MIS skeleton to BDPT

* use shading normals in geometry term of BDPT

* fix vertex handling in walk of BDPT

* fix borrow checker issues in BDPT

* fixes light sampling in BDPT

* tune cornell box

* change box image dimensions

* comment current status of BDPT

* add untested .mtl parser

* add parsing multiple meshes from one .obj file

* add test for planar kdtrees. does not pass

* first draft of watertight triangle intersection

* fixes triangle intersection

* add permutations to avoid division by zero in triangle intersection

* compute error bounds for triangles and spheres

* comment triangle intersection

* flatten meshes in kdtree tests and teapot

* make cones aligned with y axis

* fix cone texture mapping

* add cone tests

* make cylinder base at y=0

* make cone texture mapping like in cylinder

* add cylinder tests

* add assertions to cone constructor

* add reprojection to cylinder hit

* fix error bounds in AABB

* add quadratic solving to efloat

* add error bounds to cylinder

* add epsilon to t check in triangle hit

* fix offset update in hit generate ray

* add 'proper' error bounds to hits

* make diffuse work properly on backfaces

* tuning examples

* fixes to tests and cylinder in nefe

* fix self intersection test in triangle

* add triangle behind hit test. cleanup cylinder tests

* use t_min instead of t_start in recursive kdtree subtree hits

* add floating point error bound checks to triangle hit

*... (continued)

2049 of 2049 new or added lines in 45 files covered. (100.0%)

2147 of 4336 relevant lines covered (49.52%)

7281164.49 hits per line

Jobs
ID Job ID Ran Files Coverage
1 5843175784.1 12 Aug 2023 08:04PM UTC 0
49.52
GitHub Action Run
Source Files on build 5843175784
Detailed source file information is not available for this build.
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