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Stellarium / stellarium / 5836588163
11%

Build:
DEFAULT BRANCH: master
Ran 11 Aug 2023 08:19PM UTC
Jobs 1
Files 669
Run time 14s
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Preserve texture binding when rendering text

Otherwise StelPainter::drawSprite2dMode(), which relies on currently
bound texture, won't work after text is rendered.

Fixes #3356

4 of 4 new or added lines in 1 file covered. (100.0%)

14813 of 124519 relevant lines covered (11.9%)

26362.09 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
4
0.0
0.0% src/core/StelPainter.cpp
Jobs
ID Job ID Ran Files Coverage
1 5836588163.1 11 Aug 2023 08:19PM UTC 669
11.9
GitHub Action Run
Source Files on build 5836588163
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  • List 669
  • Changed 9
  • Source Changed 0
  • Coverage Changed 9
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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