• Home
  • Features
  • Pricing
  • Docs
  • Announcements
  • Sign In

Matoking / protontricks / 5304194090
95%
master: 96%

Build:
Build:
LAST BUILD BRANCH: cli-refactor
DEFAULT BRANCH: master
Ran 18 Jun 2023 02:30PM UTC
Jobs 6
Files 78
Run time 1s
Badge
Embed ▾
README BADGES
x

If you need to use a raster PNG badge, change the '.svg' to '.png' in the link

Markdown

Textile

RDoc

HTML

Rst

pending completion
5304194090

push

github

Matoking
Do not use loop to check for launcher

Do not use a loop to sleep until the Steam Runtime
launcher has finished starting up. Instead, create a pipe and pass it to
the underlying `steam-runtime-launcher-service` executable; the
executable will write to it and close it to indicate the launcher has
finished starting up.

After this every subsequent `wine_launch.sh` invocation can assume the
launcher is up instead of checking for the socket in a loop.

This approach was suggested by @smcv on GitHub.

Fixes #231

7132 of 7508 relevant lines covered (94.99%)

1.18 hits per line

Jobs
ID Job ID Ran Files Coverage
1 python-3.10 - 5304194090.1 18 Jun 2023 02:31PM UTC 0
94.98
2 python-3.7 - 5304194090.2 18 Jun 2023 02:31PM UTC 0
94.94
3 python-3.9 - 5304194090.3 18 Jun 2023 02:31PM UTC 0
95.05
4 python-3.8 - 5304194090.4 18 Jun 2023 02:31PM UTC 0
95.05
5 python-3.11 - 5304194090.5 18 Jun 2023 02:31PM UTC 0
94.98
6 python-3.6 - 5304194090.6 18 Jun 2023 02:31PM UTC 0
94.94
Source Files on build 5304194090
Detailed source file information is not available for this build.
  • Back to Repo
  • 0b884635 on github
  • Prev Build on no_wine_launcher_poll (#5304166554)
STATUS · Troubleshooting · Open an Issue · Sales · Support · CAREERS · ENTERPRISE · START FREE · SCHEDULE DEMO
ANNOUNCEMENTS · TWITTER · TOS & SLA · Supported CI Services · What's a CI service? · Automated Testing

© 2026 Coveralls, Inc