Enabling this setting will include a (potentially inaccurate) coverage % with warning messages in status updates for drifted builds.
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Ran
|
Jobs
1
|
Files
1671
|
Run time
1211029min
|
Badge
Embed ▾
README BADGES
|
github
157 of 13916 branches covered (1.13%)
Branch coverage included in aggregate %.
2 of 289 new or added lines in 14 files covered. (0.69%)
8 existing lines in 4 files now uncovered.1077 of 57420 relevant lines covered (1.88%)
2.98 hits per line
Lines | Coverage | ∆ | File |
---|---|---|---|
1 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Items/Containers/CofferContainer.cs |
1 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Items/Templates/EquipItemTemplate.cs |
1 |
10.0 |
0.0% | AAEmu.Game/Models/Game/Items/Templates/ItemTemplate.cs |
1 |
0.0 |
0.0% | AAEmu.Game/Program.cs |
3 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Items/EquipItem.cs |
3 |
0.0 |
AAEmu.Game/Models/Tasks/Item/ItemTimerTask.cs | |
8 |
1.95 |
-0.12% | AAEmu.Game/Models/Game/Items/Containers/EquipmentContainer.cs |
14 |
0.0 |
AAEmu.Game/Core/Packets/G2C/SCSyncItemLifespanPacket.cs | |
14 |
16.79 |
-1.63% | AAEmu.Game/Models/Game/Items/Item.cs |
24 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Char/Inventory.cs |
30 |
26.15 |
-1.88% | AAEmu.Game/Models/Game/Items/Containers/ItemContainer.cs |
38 |
0.0 |
AAEmu.Game/Scripts/Commands/ExpireItem.cs | |
40 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Char/CharacterEquipment.cs |
109 |
0.0 |
0.0% | AAEmu.Game/Core/Managers/ItemManager.cs |
Lines | Coverage | ∆ | File |
---|---|---|---|
1 |
16.79 |
-1.63% | AAEmu.Game/Models/Game/Items/Item.cs |
2 |
0.0 |
0.0% | AAEmu.Game/Core/Managers/ItemManager.cs |
2 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Char/Inventory.cs |
3 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Char/CharacterEquipment.cs |
ID | Job ID | Ran | Files | Coverage | |
---|---|---|---|---|---|
1 | 2765821992.1 | 1671 |
1.73 |
GitHub Action Run |
Coverage | ∆ | File | Lines | Relevant | Covered | Missed | Hits/Line | Branch Hits | Branch Misses |
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