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voluspa / yggdrasil / 160
80%
master: 81%

Build:
Build:
LAST BUILD BRANCH: game.management
DEFAULT BRANCH: master
Ran 14 Jan 2016 06:46AM UTC
Jobs 1
Files 21
Run time 0s
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160

Pull #14

travis-ci

matthewphilyaw
Client is now working, along with a new UI

Phoenix.js was copied to app/utils/phoenix.js, found out the hard way
that the vendor folder doesn't compile es6 modules. Maybe a better
solution but worked for now.

I created a game-channel util module location app/utils/game-channel.js
which is the socket.js stuff from the older client we had. I had to
tweak but not to much. Please not the ENV.yggdrasil.socket variable
defined in environment.js, it's the endpoint for the web socket minus the
path, this probably should be pulled out entirely to here, not sure the
util class needs to do this. Such is life... shit happens :)

I defined the game component module, check it out the most notable thing
is that it inits an instance of GameChannel, and wires up a closure to
handle the 'on' event and there are a few functions centered around
scrolling the div.

The client window has had a face lift, shamelessly stole the markup from
here http://bootsnipp.com/snippets/featured/chat-widget and templated it
accordingly. It works fairly well, but I think could be cleaner in some
respects - in particular the 'buildMessage' function don't like the
'isServer' variable, but was the quickest path to completion :(
Pull Request #14: added ember js, still early.

41 of 60 relevant lines covered (68.33%)

6.9 hits per line

Jobs
ID Job ID Ran Files Coverage
1 160.1 14 Jan 2016 06:46AM UTC 0
68.33
Travis Job 160.1
Source Files on build 160
Detailed source file information is not available for this build.
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  • Travis Build #160
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