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wehr-lab / autopilot / 636
28%
main: 28%

Build:
Build:
LAST BUILD BRANCH: v0.5.0
DEFAULT BRANCH: main
Ran 05 Jan 2022 11:40PM UTC
Jobs 3
Files 70
Run time 2min
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sneakers-the-rat
Reasonably large sound overhaul to allow for using sound classes to generate tables of sounds without needing a backend, and more...
[bugfix] logging names were adding in the sense of string contatenation rather than addition
[refactor] base sound classes were split into their own module, and a bit of tidying was done to better handle their dependency checks and etc. Instead of BASE_CLASS being defined within the sounds module itself, you now use get_sound_class() which should read from prefs and do the thing properly
[refactor] a dummy Sound class was made that will eventually be the parent class for all sounds (and then backend specific stuff will be added as a mixin. Currently the Sound class is not in the inheritance tree of the jack backend, but it will
[lateral enhancement] added some methods in sound generation to accomodate the dummy class
[logging] a few logging flags in the jack server
[enhancement] Requires module! Module for specifying object requirements. just a stub for now, but will be where we go with v0.5.0
[enhancement] types module for declaring common and basic types. will eventually be used for handling units. remains to be seen how we will make data carrying structures.
[partial bugfix] Added workarounds for prefs when multiprocessing fails, to use a dict instead of failing. Still needs some polish because of async exceptions, but better than before which would prevent import

930 of 9978 relevant lines covered (9.32%)

0.27 hits per line

Jobs
ID Job ID Ran Files Coverage
1 636.1 (DISPLAY=":99.0" QT_DEBUG_PLUGINS=1) 05 Jan 2022 11:40PM UTC 0
8.73
Travis Job 636.1
2 636.2 (DISPLAY=":99.0" QT_DEBUG_PLUGINS=1) 05 Jan 2022 11:40PM UTC 0
9.54
Travis Job 636.2
3 636.3 (DISPLAY=":99.0" QT_DEBUG_PLUGINS=1) 05 Jan 2022 11:40PM UTC 0
9.54
Travis Job 636.3
Source Files on build 636
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