Ran
|
Jobs
4
|
Files
352
|
Run time
41s
|
Badge
Embed ▾
README BADGES
|
github
2349 of 3696 branches covered (63.56%)
Branch coverage included in aggregate %.
15 of 40 new or added lines in 9 files covered. (37.5%)
22 existing lines in 9 files now uncovered.6220 of 8069 relevant lines covered (77.09%)
376790.71 hits per line
Lines | Coverage | ∆ | File |
---|---|---|---|
1 |
0.0 |
Zilon.Core/Zilon.Emulation.Common/AutoplayEngine.cs | |
2 |
0.0 |
Zilon.Core/Zilon.Emulation.Common/AutoPersonStartup.cs | |
3 |
66.67 |
-5.39% | Zilon.Core/Zilon.Core/World/GlobeTransitionHandler.cs |
3 |
62.5 |
-8.93% | Zilon.Core/Zilon.Emulation.Common/AutoplayEngineBase.cs |
16 |
40.74 |
-59.26% | Zilon.Core/Zilon.Bot.Players.NetCore/DependencyInjectionExtensions/IServiceCollectionExtensions.cs |
Lines | Coverage | ∆ | File |
---|---|---|---|
1 |
52.94 |
-11.76% | Zilon.Core/Zilon.Core/MapGenerators/SwitchMapFactorySelectorBase.cs |
1 |
0.0 |
-100.0% | Zilon.Core/Zilon.Core/Schemes/SectorRoomMapFactoryOptionsSubScheme.cs |
1 |
66.67 |
-5.39% | Zilon.Core/Zilon.Core/World/GlobeTransitionHandler.cs |
1 |
62.5 |
-8.93% | Zilon.Core/Zilon.Emulation.Common/AutoplayEngineBase.cs |
2 |
0.0 |
0.0% | Zilon.Core/Zilon.Core/World/AutoPersonInitializer.cs |
3 |
74.42 |
-13.95% | Zilon.Core/Zilon.Core/MapGenerators/RoomStyle/RoomMapFactory.cs |
3 |
77.78 |
-13.33% | Zilon.Core/Zilon.Core/Tactics/Behaviour/AttackTask.cs |
4 |
67.89 |
-3.67% | Zilon.Core/Zilon.Core/MapGenerators/RoomStyle/RoomGeneratorRandomSource.cs |
6 |
81.11 |
-10.0% | Zilon.Core/Zilon.Core/MapGenerators/RoomStyle/RoomGenerator.cs |
ID | Job ID | Ran | Files | Coverage | |
---|---|---|---|---|---|
1 | Zilon.Core.UnitTests - 887508559.1 | 340 |
44.11 |
GitHub Action Run | |
2 | Zilon.Core.FunctionalTests - 887508559.2 | 352 |
61.19 |
GitHub Action Run | |
3 | Zilon.Core.UnitTests - 887508559.3 | 340 |
44.1 |
GitHub Action Run | |
4 | Zilon.Core.FunctionalTests - 887508559.4 | 352 |
61.46 |
GitHub Action Run |
Coverage | ∆ | File | Lines | Relevant | Covered | Missed | Hits/Line | Branch Hits | Branch Misses |
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