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Fundynamic / dune2themaker4j / 375
82%
master: 78%

Build:
Build:
LAST BUILD BRANCH: fix/attacking
DEFAULT BRANCH: master
Ran 16 Oct 2015 09:32PM UTC
Jobs 3
Files 81
Run time 43s
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stefanhendriks
Housekeeping

- rename EntityRepositoryFactory to EntitiesDataReader,
  because thats what it really is.
- get rid of some unused code, or dead paths (ie, 
  no exception being thrown anymore, etc)
- smoke test viewport rendering
  - needed 2 ugly hacks to make it testable

35 of 35 new or added lines in 7 files covered. (100.0%)

1490 of 1885 relevant lines covered (79.05%)

2.3 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
1
100.0
src/main/java/com/fundynamic/d2tm/game/entities/EntityRepository.java
1
100.0
src/main/java/com/fundynamic/d2tm/game/state/PlayingState.java
2
100.0
src/main/java/com/fundynamic/d2tm/graphics/Shroud.java

Uncovered Existing Lines

Lines Coverage ∆ File
1
100.0
src/main/java/com/fundynamic/d2tm/game/map/Cell.java
2
100.0
src/main/java/com/fundynamic/d2tm/game/state/PlayingState.java
Jobs
ID Job ID Ran Files Coverage
1 375.1 16 Oct 2015 09:33PM UTC 0
79.05
Travis Job 375.1
2 375.2 16 Oct 2015 09:32PM UTC 0
78.74
Travis Job 375.2
3 375.3 16 Oct 2015 09:32PM UTC 0
78.74
Travis Job 375.3
Source Files on build 375
Detailed source file information is not available for this build.
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