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ChessCorp / chess-ai-kong / 16
87%
master: 85%

Build:
Build:
LAST BUILD BRANCH: 0.3.3
DEFAULT BRANCH: master
Ran 31 Aug 2015 04:06AM UTC
Jobs 2
Files 17
Run time 6min
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Dohbedoh
#3 Integrated a movability rate in the evaluation and a defense rate for castlings.
#3 Store the evaluated moves generated by the sorting algorithm for efficiency at the search level.
#3 Make use of a data object containing the evaluation of the depth+1 moves to enhance search algorithm.

557 of 642 relevant lines covered (86.76%)

1150740.8 hits per line

Jobs
ID Job ID Ran Files Coverage
1 16.1 31 Aug 2015 04:06AM UTC 0
86.76
Travis Job 16.1
2 16.2 31 Aug 2015 04:12AM UTC 0
86.76
Travis Job 16.2
Source Files on build 16
Detailed source file information is not available for this build.
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