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excaliburjs / Excalibur / 6182
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LAST BUILD BRANCH: feat/plugin-system
DEFAULT BRANCH: main
Ran 15 Apr 2020 12:29PM UTC
Jobs 1
Files 89
Run time 10s
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[#1418] Fix freeze when actor width or height is 0 and tilemap is shown (#1491)

Closes #1418 

TileMapImpl.collides() got stuck infinitely on the `trace points for overlap` loop when the actor's size is zero.

## Changes:

- Check size of actor before deciding whether to run the collision logic
- Return null when actor width or height is 0

Co-authored-by: Vincent Beers <vincent.beers@sogeti.com>

2047 of 3014 branches covered (67.92%)

6698 of 8096 relevant lines covered (82.73%)

16292.17 hits per line

Jobs
ID Job ID Ran Files Coverage
1 6182.1 15 Apr 2020 12:29PM UTC 0
82.73
Travis Job 6182.1
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