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Razakhel / RaZ / 232
46%
master: 74%

Build:
Build:
LAST BUILD BRANCH: dev
DEFAULT BRANCH: master
Ran 02 Apr 2020 03:57PM UTC
Jobs 1
Files 47
Run time 1min
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02 Apr 2020 03:51PM UTC coverage: 40.007%. Remained the same
232

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Razakhel
[Render/RendererVk] The renderer now uses a vertex buffer

- A staging buffer is used to copy the vertices' data

- Modified the Vulkan shaders so that the vertices' positions & colors are received from the buffers
- Removed the space before the 'layout' keyword in every shader

1073 of 2682 relevant lines covered (40.01%)

163.97 hits per line

Jobs
ID Job ID Ran Files Coverage
3 232.3 (C_COMPILER=gcc CXX_COMPILER=g++ BUILD_TESTS=true COVERAGE=true BADGE=linux) 02 Apr 2020 03:57PM UTC 0
40.01
Travis Job 232.3
Source Files on build 232
Detailed source file information is not available for this build.
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