• Home
  • Features
  • Pricing
  • Docs
  • Announcements
  • Sign In

wooga / atlas-unity / 98
52%

Build:
DEFAULT BRANCH: master
Ran 05 Feb 2020 09:27AM UTC
Jobs 2
Files 28
Run time 1min
Badge
Embed ▾
README BADGES
x

If you need to use a raster PNG badge, change the '.svg' to '.png' in the link

Markdown

Textile

RDoc

HTML

Rst

pending completion
98

push

jenkins

Fix unity activation (#64)

## Description

It turns out the unity activation routine will open and import a project. Since we don't provide a project path for the `activate` and `returnLicense` tasks this can lead to build errors because Unity will pick the last project opened on the system. This picked project could be incompatible and fail the activation task.

This is a very simple patch to provide the project path to `activate` and `returnLicense` tasks. The whole structure should be cleaned up in another change. The separation of  AbstractUnityProjectTask` and `AbstractUnityActivationTask` makes no real sense anymore.

## Changes

* ![FIX] ![UNITY] activation task

663 of 769 relevant lines covered (86.22%)

1.74 hits per line

Jobs
ID Job ID Ran Files Coverage
1 98.1 05 Feb 2020 09:27AM UTC 0
86.22
2 98.2 05 Feb 2020 09:28AM UTC 0
88.17
Source Files on build 98
Detailed source file information is not available for this build.
  • Back to Repo
  • Jenkins Build #98
  • 35b1637b on github
  • Prev Build on master (#97)
  • Next Build on master (#99)
STATUS · Troubleshooting · Open an Issue · Sales · Support · CAREERS · ENTERPRISE · START FREE · SCHEDULE DEMO
ANNOUNCEMENTS · TWITTER · TOS & SLA · Supported CI Services · What's a CI service? · Automated Testing

© 2026 Coveralls, Inc