Ran
|
Jobs
1
|
Files
555
|
Run time
32s
|
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travis-ci
68 of 68 new or added lines in 7 files covered. (100.0%)
39225 of 141490 relevant lines covered (27.72%)
529163.68 hits per line
Lines | Coverage | ∆ | File |
---|---|---|---|
1 |
44.54 |
0.07% | src/map.cpp |
1 |
36.02 |
0.0% | src/monster.cpp |
4 |
3.16 |
-0.47% | src/map_field.cpp |
9 |
1.77 |
0.0% | src/mission_start.cpp |
10 |
26.36 |
-0.94% | src/mapgen.cpp |
11 |
21.69 |
5.1% | src/mapgen_functions.cpp |
27 |
12.09 |
-5.34% | src/map_extras.cpp |
Lines | Coverage | ∆ | File |
---|---|---|---|
1 |
46.67 |
-0.03% | src/character.cpp |
1 |
44.54 |
0.07% | src/map.cpp |
1 |
0.0 |
-100.0% | src/mapgendata.h |
1 |
24.13 |
-0.1% | src/melee.cpp |
1 |
1.77 |
0.0% | src/mission_start.cpp |
1 |
16.08 |
-0.08% | src/ranged.cpp |
1 |
53.39 |
0.0% | src/vehicle.cpp |
2 |
70.98 |
-1.04% | src/ballistics.cpp |
2 |
50.36 |
0.07% | src/item.cpp |
2 |
73.97 |
-1.37% | src/material.cpp |
2 |
28.53 |
1.33% | src/npcmove.cpp |
3 |
46.22 |
-0.41% | src/effect.cpp |
3 |
13.2 |
-0.4% | src/player_hardcoded_effects.cpp |
5 |
3.16 |
-0.47% | src/map_field.cpp |
5 |
80.71 |
0.19% | src/overmap.cpp |
7 |
49.82 |
-0.98% | src/creature.cpp |
9 |
30.0 |
-13.66% | src/character_martial_arts.cpp |
11 |
54.74 |
-8.03% | src/bonuses.cpp |
12 |
34.78 |
-0.36% | src/npc.cpp |
14 |
12.53 |
0.01% | src/newcharacter.cpp |
15 |
30.89 |
-0.38% | src/player.cpp |
62 |
26.36 |
-0.94% | src/mapgen.cpp |
67 |
32.69 |
-8.88% | src/martialarts.cpp |
80 |
12.09 |
-5.34% | src/map_extras.cpp |
ID | Job ID | Ran | Files | Coverage | |
---|---|---|---|---|---|
10 | 38171.10 (COMPILER=g++-6 CODE_COVERAGE=true) | 555 |
27.72 |
Travis Job 38171.10 |
Coverage | ∆ | File | Lines | Relevant | Covered | Missed | Hits/Line |
---|