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iTowns / itowns / 1181
65%
master: 88%

Build:
Build:
LAST BUILD BRANCH: fix/osm-urls
DEFAULT BRANCH: master
Ran 16 Dec 2019 09:36AM UTC
Jobs 2
Files 84
Run time 52s
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1181

Pull #1265

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feat(tile): add a refreshMaterial method

In a case where you have a server, with the data updated from what is
displayed, you want to update it without destroying the whole layer and
recreating it. If you know the tile you want to update, you can use the
new `TileMesh#refreshMaterial` method.

In the same time, a new `FORCE` state has been added to
`LayerUpdateState`, that is used when doing this refresh.
Pull Request #1265: feat(tile): add a refreshMaterial method

2175 of 3798 branches covered (57.27%)

Branch coverage included in aggregate %.

43 of 43 new or added lines in 6 files covered. (100.0%)

4526 of 6468 relevant lines covered (69.98%)

197.09 hits per line

Subprojects
ID Flag name Job ID Ran Files Coverage
1 /jobs/56887921 1181.1 16 Dec 2019 09:37AM UTC 0
65.27
Travis Job 1181.1
2 /jobs/56887905 1181.2 16 Dec 2019 09:36AM UTC 0
65.27
Travis Job 1181.2
Source Files on build 1181
Detailed source file information is not available for this build.
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  • Build #1181
  • Pull Request #1265
  • PR Base - master (#1172)
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