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iTowns / itowns / 1177
65%
master: 88%

Build:
Build:
LAST BUILD BRANCH: fix/osm-urls
DEFAULT BRANCH: master
Ran 13 Dec 2019 02:27PM UTC
Jobs 2
Files 84
Run time 4022min
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1177

Pull #1265

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feat(tile): add a refreshMaterial method

In a case where you have a server, with the data updated from what is
displayed, you want to update it without destroying the whole layer and
recreating it. If you know the tile you want to update, you can use the
new `TileMesh#refreshMaterial` method.

In the same time, a new `FORCE` state has been added to
`LayerUpdateState`, that is used when doing this refresh.
Pull Request #1265: feat(tile): add a refreshMaterial method

2175 of 3800 branches covered (57.24%)

Branch coverage included in aggregate %.

45 of 45 new or added lines in 6 files covered. (100.0%)

4526 of 6470 relevant lines covered (69.95%)

197.03 hits per line

Subprojects
ID Flag name Job ID Ran Files Coverage
1 /jobs/56887651 1177.1 16 Dec 2019 09:29AM UTC 0
65.25
Travis Job 1177.1
2 /jobs/56824688 1177.2 13 Dec 2019 02:27PM UTC 0
65.25
Travis Job 1177.2
Source Files on build 1177
Detailed source file information is not available for this build.
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  • Build #1177
  • Pull Request #1265
  • PR Base - master (#1172)
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