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iTowns / itowns / 1165
65%
master: 88%

Build:
Build:
LAST BUILD BRANCH: fix/osm-urls
DEFAULT BRANCH: master
Ran 11 Dec 2019 10:20AM UTC
Jobs 2
Files 84
Run time 1min
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1165

Pull #1265

travis-ci-com

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feat(tile): add a refreshMaterial method

In a case where you have a server, with the data updated from what is
displayed, you want to update it without destroying the whole layer and
recreating it. If you know the tile you want to update, you can use the
new `TileMesh#refreshMaterial` method.

In the same time, a new `FORCE` state has been added to
`LayerUpdateState`, that is used when doing this refresh.
Pull Request #1265: feat(tile): add a refreshMaterial method

2175 of 3800 branches covered (57.24%)

Branch coverage included in aggregate %.

40 of 40 new or added lines in 5 files covered. (100.0%)

4562 of 6501 relevant lines covered (70.17%)

196.14 hits per line

Subprojects
ID Flag name Job ID Ran Files Coverage
1 /jobs/56727050 1165.1 11 Dec 2019 10:21AM UTC 0
65.4
Travis Job 1165.1
2 /jobs/56726971 1165.2 11 Dec 2019 10:20AM UTC 0
65.4
Travis Job 1165.2
Source Files on build 1165
Detailed source file information is not available for this build.
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