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iTowns / itowns / 1153
65%
master: 88%

Build:
Build:
LAST BUILD BRANCH: fix/osm-urls
DEFAULT BRANCH: master
Ran 05 Dec 2019 10:54AM UTC
Jobs 2
Files 84
Run time 1min
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1153

Pull #1265

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feat(tile): add a refreshMaterial method

In a case where you have a server, with the data updated from what is
displayed, you want to update it without destroying the whole layer and
recreating it. If you know the tile you want to update, you can use the
new `TileMesh#refreshMaterial` method.

In the same time, a new `FORCE` state has been added to
`LayerUpdateState`, that is used when doing this refresh.
Pull Request #1265: feat(tile): add a refreshMaterial method

2164 of 3782 branches covered (57.22%)

Branch coverage included in aggregate %.

38 of 38 new or added lines in 4 files covered. (100.0%)

4570 of 6508 relevant lines covered (70.22%)

196.0 hits per line

Subprojects
ID Flag name Job ID Ran Files Coverage
1 /jobs/56501547 1153.1 05 Dec 2019 10:54AM UTC 0
65.44
Travis Job 1153.1
2 /jobs/56501522 1153.2 05 Dec 2019 10:53AM UTC 0
65.44
Travis Job 1153.2
Source Files on build 1153
Detailed source file information is not available for this build.
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  • PR Base - master (#1143)
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