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iTowns / itowns / 1145
65%
master: 88%

Build:
Build:
LAST BUILD BRANCH: fix/osm-urls
DEFAULT BRANCH: master
Ran 03 Dec 2019 02:45PM UTC
Jobs 2
Files 84
Run time 10min
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1145

Pull #1265

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feat(tile): add a refreshMaterial method

In a case where you have a server, with the data updated from what is
displayed, you want to update it without destroying the whole layer and
recreating it. If you know the tile you want to update, you can use the
new `TileMesh#refreshMaterial` method.

In the same time, a new `FORCE` state has been added to
`LayerUpdateState`, that is used when doing this refresh.
Pull Request #1265: feat(tile): add a refreshMaterial method

2164 of 3769 branches covered (57.42%)

Branch coverage included in aggregate %.

15 of 15 new or added lines in 3 files covered. (100.0%)

4567 of 6494 relevant lines covered (70.33%)

196.4 hits per line

Subprojects
ID Flag name Job ID Ran Files Coverage
1 /jobs/56411565 1145.1 03 Dec 2019 02:45PM UTC 0
65.59
Travis Job 1145.1
2 /jobs/56412102 1145.2 03 Dec 2019 02:56PM UTC 0
65.59
Travis Job 1145.2
Source Files on build 1145
Detailed source file information is not available for this build.
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  • PR Base - master (#1143)
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