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Stellarium / stellarium / 2836
11%

Build:
DEFAULT BRANCH: master
Ran 23 Oct 2019 07:40AM UTC
Jobs 1
Files 615
Run time 39s
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Change path rendering to use 3 dimension per pos (#813)

This is an attempt to fix the bug #811.  Line clipping cannot be done
using only two dimension coordinates, because of cases where one point
is in front of us, and the other one is behind us.

In fact we should actually be using 4 dimensions to properly handle all
the clipping cases, but this is not supported by the projection class.

Not tested much.

9281 of 103857 relevant lines covered (8.94%)

16532.27 hits per line

Jobs
ID Job ID Ran Files Coverage
5 2836.5 (MATRIX_EVAL="CC=gcc-7 && CXX=g++-7" TRANSLATE=false COVERAGE=true) 23 Oct 2019 07:40AM UTC 0
8.94
Travis Job 2836.5
Source Files on build 2836
Detailed source file information is not available for this build.
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