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RawToast / bouken / 393
81%

Build:
DEFAULT BRANCH: master
Ran 16 Jun 2018 10:23PM UTC
Jobs 1
Files 11
Run time 1s
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Enemy variation and pathing improvements (#18)

* Varied enemy damage
* Customisable pathing distance and ai (terrain cost)
* Added dangerous Minotaur enemy
* Numerous improvements to pathing efficiency 
* Tail recursive pathing
* Fixed a pathing bug preventing enemies from chasing in a corridor

233 of 302 branches covered (77.15%)

Branch coverage included in aggregate %.

737 of 905 relevant lines covered (81.44%)

413.61 hits per line

Jobs
ID Job ID Ran Files Coverage
1 393.1 16 Jun 2018 10:23PM UTC 0
80.36
Travis Job 393.1
Source Files on build 393
Detailed source file information is not available for this build.
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