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CleverRaven / Cataclysm-DDA / 5972
33%

Build:
DEFAULT BRANCH: master
Ran 11 May 2018 06:09AM UTC
Jobs 1
Files 411
Run time 16s
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kevingranade
fix "Automatic vehicle turrets 'attempted to fire zero or negative shots' " (#23702)

* added status check for automatic turret firing

1 of 1 new or added line in 1 file covered. (100.0%)

24230 of 103048 relevant lines covered (23.51%)

75287.31 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
1
100.0
src/turret.cpp

Uncovered Existing Lines

Lines Coverage ∆ File
2
100.0
src/mattack_actors.cpp
2
100.0
src/tileray.cpp
4
100.0
src/lightmap.cpp
4
100.0
src/monattack.cpp
5
100.0
src/field.cpp
6
100.0
src/vehicle.cpp
10
100.0
src/item.cpp
11
100.0
src/vehicle_group.cpp
11
100.0
src/overmap.cpp
16
100.0
src/monster.cpp
21
100.0
src/creature.cpp
32
100.0
src/mapgen.cpp
53
100.0
src/map.cpp
Jobs
ID Job ID Ran Files Coverage
2 5972.2 (COMPILER=g++-4.8 CODE_COVERAGE=true) 11 May 2018 06:09AM UTC 0
23.51
Travis Job 5972.2
Source Files on build 5972
Detailed source file information is not available for this build.
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