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CleverRaven / Cataclysm-DDA / 3418
33%

Build:
DEFAULT BRANCH: master
Ran 11 Dec 2017 05:03PM UTC
Jobs 1
Files 402
Run time 18s
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3418

Pull #22579

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Fix tileset being loaded in test application.

If the SDL initialization has not been run, the `tilecontext` pointer has not been set, so we skip loading the tileset.
Pull Request #22579: Restructure tileset loading and storing.

1 of 1 new or added line in 1 file covered. (100.0%)

23639 of 103626 relevant lines covered (22.81%)

73919.26 hits per line

Uncovered Existing Lines

Lines Coverage ∆ File
1
100.0
src/item_group.cpp
3
100.0
src/overmap.cpp
3
100.0
src/monster.h
3
100.0
src/creature.h
5
100.0
src/drawing_primitives.cpp
5
100.0
src/field.cpp
6
100.0
src/lightmap.cpp
6
100.0
src/morale.h
13
100.0
src/map.cpp
17
100.0
src/creature.cpp
27
100.0
src/mapgen.cpp
85
100.0
src/sounds.cpp
150
100.0
src/martialarts.cpp
152
100.0
src/vehicle.cpp
220
100.0
src/player_display.cpp
229
100.0
src/savegame_json.cpp
313
100.0
src/bionics.cpp
465
100.0
src/monster.cpp
722
100.0
src/npcmove.cpp
1047
100.0
src/monattack.cpp
1120
100.0
src/item.cpp
1782
100.0
src/iuse.cpp
2344
100.0
src/player.cpp
2998
100.0
src/game.cpp
Jobs
ID Job ID Ran Files Coverage
1 3418.1 (COMPILER=g++-4.8 CODE_COVERAGE=true) 11 Dec 2017 05:03PM UTC 0
22.81
Travis Job 3418.1
Source Files on build 3418
Detailed source file information is not available for this build.
  • Back to Repo
  • Travis Build #3418
  • Pull Request #22579
  • PR Base - master (#3392)
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