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CleverRaven / Cataclysm-DDA / 2167
33%

Build:
DEFAULT BRANCH: master
Ran 27 Sep 2017 07:42PM UTC
Jobs 1
Files 394
Run time 24s
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2167

Pull #22009

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1. Separate default aim_type object into a separate function for reuse.
2. Update Character::get_aim_types to use the separate default aim_type.
3. Add target_mode input to print_ranged_chance, since aiming
calculation will be different for firing guns and throwing them.
function.
4. Use only default aim_type in print_ranged_chance if an item is being
thrown.
5. Generalize the gun variable name to ranged_weapon.
6. Use throw move cost calculation when in throw mode.
Pull Request #22009: Fix crash when attempting to throw items, fix interface for guns being thrown.

11 of 11 new or added lines in 1 file covered. (100.0%)

23212 of 103022 relevant lines covered (22.53%)

69259.22 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
11
100.0
src/ranged.cpp

Uncovered Existing Lines

Lines Coverage ∆ File
2
100.0
src/ranged.cpp
4
100.0
src/lightmap.cpp
4
100.0
src/coordinate_conversions.cpp
6
100.0
src/output.cpp
8
100.0
src/item_factory.cpp
10
100.0
src/item.cpp
14
100.0
src/vehicle.cpp
15
100.0
src/drawing_primitives.cpp
19
100.0
src/map.cpp
21
100.0
src/overmapbuffer.cpp
45
100.0
src/mapgen.cpp
55
100.0
src/artifact.cpp
123
100.0
src/mapgen_functions.cpp
Jobs
ID Job ID Ran Files Coverage
1 2167.1 (COMPILER=g++-4.8 CODE_COVERAGE=true) 27 Sep 2017 07:42PM UTC 0
22.53
Travis Job 2167.1
Source Files on build 2167
Detailed source file information is not available for this build.
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  • Travis Build #2167
  • Pull Request #22009
  • PR Base - master (#2160)
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