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rm-hull / thrust / 25609392255

Builds Branch Commit Type Ran Committer Via Coverage
25609392255 main chore: go get -u && go mod tidy (#5) Co-authored-by: rm-hull <1915543+rm-hull@users.noreply.github.com> push 09 May 2026 07:07PM UTC web-flow github
0.0
25607527073 chore/update-go-deps Merge a4cd121da into e3c96cfdb Pull #5 09 May 2026 05:41PM UTC web-flow github
0.0
25607494753 main chore: add automated Go dependency update workflow Add a GitHub Actions workflow to keep Go dependencies up to date. This automates the process of pulling the latest versions and filing a pull request on a weekly schedule. ```mermaid sequenceDia... push 09 May 2026 05:40PM UTC rm-hull github
0.0
24442139502 main chore(deps): bump actions/upload-pages-artifact from 4 to 5 (#4) Bumps [actions/upload-pages-artifact](https://github.com/actions/upload-pages-artifact) from 4 to 5. - [Release notes](https://github.com/actions/upload-pages-artifact/releases) - [... push 15 Apr 2026 07:32AM UTC web-flow github
0.0
24412917371 dependabot/github_actions/actions/upload-pages-artifact-5 Merge 381956c3f into 7784c4145 Pull #4 14 Apr 2026 05:17PM UTC web-flow github
0.0
24209053300 main chore(deps): bump golang.org/x/image from 0.38.0 to 0.39.0 (#3) Bumps [golang.org/x/image](https://github.com/golang/image) from 0.38.0 to 0.39.0. - [Commits](https://github.com/golang/image/compare/v0.38.0...v0.39.0) --- updated-dependencies: -... push 09 Apr 2026 07:25PM UTC web-flow github
0.0
24203560720 dependabot/go_modules/golang.org/x/image-0.39.0 Merge 65777592b into a34b8587e Pull #3 09 Apr 2026 05:18PM UTC web-flow github
0.0
24008067392 main refactor: migrate image rendering to ebiten.Image - Migrated all asset types from standard `image.Image` to `*ebiten.Image`. - Pre-convert sprites to GPU textures during initialization to eliminate frame-by-frame memory churn. - Removed depreca... push 05 Apr 2026 06:48PM UTC rm-hull github
0.0
24007754759 main feat: implement level switching and reset logic Refactored the game loop to support dynamic level changes via keyboard input and centralized state initialization. - Added `LevelChange()` to allow selecting levels 0-5 at runtime. - Introduced... push 05 Apr 2026 06:30PM UTC rm-hull github
0.0
24007467482 main refactor: optimize player positioning and drawing - Clean up player coordinate calculation logic. - Introduce `midX` and `midY` for clearer transformations. - Flag performance bottleneck in the `Draw` loop regarding `ebiten.NewImageFromImage` u... push 05 Apr 2026 06:14PM UTC rm-hull github
0.0
24007137805 main Rudimentary main game loop (experiment) (#2) * feat: implement initial game loop and render logic - Move sprite initialization to `gamedata` package to centralize asset loading. - Introduce `GameLoopScene` to manage player movement, terrain ... push 05 Apr 2026 05:55PM UTC web-flow github
0.0
24007113132 feat/main-loop Merge cceb6b60c into 38a10a2ce Pull #2 05 Apr 2026 05:53PM UTC web-flow github
0.0
23999829499 main chore: bump github.com/go-text/typesetting to v0.3.4 Update dependencies to include the latest fixes and improvements for text typesetting. push 05 Apr 2026 10:42AM UTC rm-hull github
0.0
23999768498 main feat: add touch and mouse support to scenes Enable navigation and skipping in `SplashScene` and `TerminalScene` via pointer input. * Include `ebiten/inpututil` for input tracking. * Support mouse clicks and touch events for better compat... push 05 Apr 2026 10:37AM UTC rm-hull github
0.0
23981412312 main refactor: remove wraparound logic from Sprite Remove `wraparound` functionality from the `Sprite` struct to simplify the core logic and decouple it from screen boundary constraints. - Remove `wraparound` field from `Sprite` struct. - Remove `che... push 04 Apr 2026 03:02PM UTC rm-hull github
0.0
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