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asrob-uc3m / robotDevastation / 254

Builds Branch Commit Type Ran Committer Via Coverage
254 fix-issue-52 Add check when calling to RdScreen::init() in case something fails push 29 May 2016 06:08PM UTC David-Estevez travis-ci pending completion   set done
253 fix-issue-52 Adapt DeadState to the new RdScreen API push 29 May 2016 06:02PM UTC David-Estevez travis-ci pending completion   set done
252 feature-FSM-integration Merge branch 'testRobotDevastation' into feature-FSM-integration push 29 May 2016 05:08PM UTC David-Estevez travis-ci pending completion   set done
251 testRobotDevastation Add test for whole game (not testing respawn) push 29 May 2016 04:43PM UTC David-Estevez travis-ci pending completion   set done
249 feature-FSM-integration Improve FSM configuration and startup push 19 May 2016 11:08PM UTC David-Estevez travis-ci pending completion   set done
248 feature-FSM-integration Merge branch 'feature-fix-network-manager' into feature-FSM-integration Conflicts: src/libraries/RdNetworkLib/RdYarpNetworkManager.cpp push 19 May 2016 06:05PM UTC David-Estevez travis-ci pending completion   set done
238 feature-fix-network-manager Id not set at YarpNetworkManager start is now not an error (warning instead). As YarpNetworkManager is configured in the FSM instead of the RobotDevastation program, if the player is not setup at start does not require to return an error. push 18 May 2016 05:25PM UTC David-Estevez travis-ci pending completion   set done
236 feature-FSM-integration Id not set at YarpNetworkManager start is now not an error (warning instead). As YarpNetworkManager is configured in the FSM instead of the RobotDevastation program, if the player is not setup at start does not require to return an error. push 17 May 2016 01:34PM UTC David-Estevez travis-ci pending completion   set done
235 feature-FSM-integration Start FSM integration in main robot devastation program push 17 May 2016 11:21AM UTC David-Estevez travis-ci pending completion   set done
234 develop Merge branch 'feature-issue-44' into develop Issue 44 is related to RobotManager support in the different game states. push 12 May 2016 10:10PM UTC David-Estevez travis-ci pending completion   set done
232 feature-issue-44 Add support for robot connection and movement in GameState push 12 May 2016 09:47PM UTC David-Estevez travis-ci pending completion   set done
226 feature-gameState Add failing case for exiting game in testGameState push 12 May 2016 08:07PM UTC David-Estevez travis-ci pending completion   set done
225 feature-gameState Add enemy to NetworkManager in testGameState (test now working) push 12 May 2016 07:26PM UTC David-Estevez travis-ci pending completion   set done
224 feature-gameState Manual correction of test images with a mockup (temporary, I hope) push 12 May 2016 07:14PM UTC David-Estevez travis-ci pending completion   set done
223 feature-gameState Change behavior of RdProcessorImageEventListener when a bad QR is provided (issue #43) push 12 May 2016 07:02PM UTC David-Estevez travis-ci pending completion   set done
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