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thiagoesteves / erlgame / 27

Builds Branch Commit Type Ran Committer Via Coverage
27 main Updated continuous integration information - Updated ubuntu to 20.04 for aws CloudFormation - Implemented github actions for Erlang CI - Updated README push 15 Feb 2021 12:31PM UTC Thiago Esteves travis-ci-com pending completion
26 main Implemented FIFO for board messages It was implemented a FIFO for printing board messages to improve the lag when the user is playing by the network. Now the user will see the snake moving correctly by the baord but the lag is in the movement bu... push 04 Jan 2021 01:29AM UTC Thiago Esteves travis-ci-com pending completion
25 main Implemented FIFO for board messages It was implemented a FIFO for printing board messages to improve the lag when the user is playing by the network. Now the user will see the snake moving correctly by the baord but the lag is in the movement bu... push 04 Jan 2021 01:17AM UTC Thiago Esteves travis-ci-com pending completion
24 main Improved documentation push 02 Jan 2021 06:44PM UTC Thiago Esteves travis-ci-com pending completion
23 main changed send loop message position due to stability push 02 Jan 2021 06:26PM UTC Thiago Esteves travis-ci-com pending completion
22 main Added aws cloudFormation file Added cloud formation file and modified code to be able to run at EC2 instance and nginx proxy. push 02 Jan 2021 01:57AM UTC Thiago Esteves travis-ci-com pending completion
21 main Improved html appearence push 01 Jan 2021 08:37PM UTC Thiago Esteves travis-ci-com pending completion
20 main Organization and improvements for js,websever and tests push 31 Dec 2020 01:34AM UTC Thiago Esteves travis-ci-com pending completion
19 main Added webclient unit test using gun New tests were added to test webclient and now the coverage is achieving 100%. push 30 Dec 2020 06:13PM UTC Thiago Esteves travis-ci-com pending completion
18 main Implemented initial websockets test A new SUITE was added in order to teste the web server commands and websockets message transaction. push 30 Dec 2020 01:54PM UTC Thiago Esteves travis-ci-com pending completion
17 main Implemented state restore for snake game In case of crash, the snake game will save the curent state in the database and when restarted, it will continue with the last state. If no crashes occur, there will be no state save. push 30 Dec 2020 02:21AM UTC Thiago Esteves travis-ci-com pending completion
16 main Implemented state restore for snake game In case of crash, the snake game will save the curent state in the database and when restarted, it will continue with the last state. If no crashes occur, there will be no state save. push 30 Dec 2020 02:18AM UTC Thiago Esteves travis-ci-com pending completion
15 main Modified snake arena to use gproc (again) The snake arena now is able to receive user as parameter and it will register the observer pid via gproc. The webserver was modified and the unit tests either. A unique name was attributed to every snake... push 29 Dec 2020 11:25PM UTC Thiago Esteves travis-ci-com pending completion
14 main Modified snake arena to use gproc (again) The snake arena now is able to receive user as parameter and it will register the observer pid via gproc. The webserver was modified and the unit tests either. A unique name was attributed to every snake... push 29 Dec 2020 11:20PM UTC Thiago Esteves travis-ci-com pending completion
13 main Modified snake arena to use gproc (again) The snake arena now is able to receive user as parameter and it will register the observer pid via gproc. The webserver was modified and the unit tests either. A unique name was attributed to every snake... push 29 Dec 2020 07:25PM UTC Thiago Esteves travis-ci-com pending completion
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