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stojg / vivere / #35

Builds Branch Commit Type Ran Committer Via Coverage
#35 master Run the game loop as fast as possible push 08 Jun 2014 08:04AM UTC stojg drone.io pending completion
#34 master Remove the 10 sec timeout from the gameloop push 08 Jun 2014 07:43AM UTC stojg drone.io pending completion
#33 master Perfomance improvements on bounding box for entity push 08 Jun 2014 06:52AM UTC stojg drone.io pending completion
#32 master Adding profiler push 08 Jun 2014 06:36AM UTC stojg drone.io pending completion
#31 master Create a map and set obstacles during init() push 08 Jun 2014 03:57AM UTC stojg drone.io pending completion
#30 master Adding previous position and orientation to track changes on entity push 04 Jun 2014 09:28PM UTC stojg drone.io pending completion
#29 master Delete .travis.yml push 02 Jun 2014 11:02PM UTC stojg drone.io pending completion
#28 master Adding some steering behaviours push 24 May 2014 11:33AM UTC stojg drone.io pending completion
#27 master Adding square / circle collision detection push 24 May 2014 07:25AM UTC stojg drone.io pending completion
#26 master Use circle geometry for circles... push 24 May 2014 03:09AM UTC stojg drone.io pending completion
#25 master Adding AABB collistion testing push 24 May 2014 03:07AM UTC stojg drone.io pending completion
#24 master Refactored all classes to use vector3 instead of v.vec push 14 May 2014 10:07AM UTC stojg drone.io pending completion
#23 master randomize the weight push 11 May 2014 10:56AM UTC stojg drone.io pending completion
#22 master Adding some physics tests push 11 May 2014 09:03AM UTC stojg drone.io pending completion
#21 master Changing the coveralls script.. again push 11 May 2014 08:41AM UTC stojg drone.io pending completion
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