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wjsrobertson / planetoid / 81

Builds Branch Commit Type Ran Committer Via Coverage
81 master planetoid-2 - Bug - missiles get created as round is ending and survive until next round push 14 Aug 2016 03:07PM UTC wjsrobertson travis-ci pending completion
79 master planetoid-2 - Bug - missiles get created as round is ending and survive until next round push 13 Aug 2016 03:15PM UTC wjsrobertson travis-ci pending completion
78 master remove console logging push 13 Aug 2016 02:46PM UTC wjsrobertson travis-ci pending completion
77 master planetoid-2 - Don't use port 8080 for websockets - use the same port as the HTML push 13 Aug 2016 02:43PM UTC wjsrobertson travis-ci pending completion
76 master Added link to live deployment push 10 May 2016 01:53PM UTC wjsrobertson travis-ci pending completion
75 master Change game.html to index.html push 03 May 2016 11:45AM UTC wjsrobertson travis-ci pending completion
74 master Package webapp as war push 03 May 2016 11:33AM UTC wjsrobertson travis-ci pending completion
73 master Tweak physics so gravity is weaker push 03 May 2016 11:32AM UTC wjsrobertson travis-ci pending completion
72 master Alter JS config to remove hard-coded hostname / port push 03 May 2016 11:30AM UTC wjsrobertson travis-ci pending completion
71 master Add player / player collisions push 03 May 2016 10:56AM UTC wjsrobertson travis-ci pending completion
70 master Don't bother letting user switch off sound push 02 May 2016 01:53PM UTC wjsrobertson travis-ci pending completion
69 master Added sounds push 02 May 2016 01:37PM UTC wjsrobertson travis-ci pending completion
68 master Tweak collisions / explosions to feel slightly better when playing push 01 May 2016 08:07PM UTC wjsrobertson travis-ci pending completion
67 master Remove explosions when round ends push 01 May 2016 07:45PM UTC wjsrobertson travis-ci pending completion
66 master Explosions in JavaScript - proof of concept working push 01 May 2016 07:34PM UTC wjsrobertson travis-ci pending completion
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