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tobz / phosphorus
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DEFAULT BRANCH: master
Repo Added 23 Feb 2014 08:11PM UTC
Files 11
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#36

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drone.io

tobz
Bug fixing.  Lots of debug crap in there but we're making progress.

350 of 572 relevant lines covered (61.19%)

0.61 hits per line

Relevant lines Covered
Build:
Build:
572 RELEVANT LINES 350 COVERED LINES
0.61 HITS PER LINE
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  • Coverage Changed 0
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
#36 master Bug fixing. Lots of debug crap in there but we're making progress. push 25 May 2014 06:14AM UTC tobz drone.io pending completion  
#35 master Lots and lots of stuff. Need to stub out more of the character creation process and at least get the character list working. push 25 May 2014 02:13AM UTC tobz drone.io pending completion  
#34 master Update to the timer stuff to pull in stats - closes #7. There's probably still some utility that will be required down the road but this should be a good base to start with. push 25 Feb 2014 08:04AM UTC tobz drone.io pending completion  
#33 master Remove TravisCI config since we switched to drone.io push 24 Feb 2014 02:13PM UTC tobz drone.io pending completion  
#32 master Adding those new tests might be good. push 24 Feb 2014 01:38PM UTC tobz drone.io pending completion  
#31 master Tweak some dead codepaths based on certain invariants in the DAOC gameworld. Add some high-end benchmarks for the octree so we can better measure tweaks.w push 24 Feb 2014 04:38AM UTC tobz drone.io pending completion  
#30 master Le more test coverage. push 24 Feb 2014 04:02AM UTC tobz drone.io pending completion  
#29 master Tweaked test to hopefully cover more. push 24 Feb 2014 03:47AM UTC tobz drone.io pending completion  
#28 master Add CI/code coverage badges to README. push 24 Feb 2014 03:42AM UTC tobz drone.io pending completion  
#27 master Not as much coverage as I thought. push 24 Feb 2014 03:40AM UTC tobz drone.io pending completion  
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