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README BADGES
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148 of 170 relevant lines covered (87.06%)
9.47 hits per line
| Builds | Branch | Commit | Type | Ran | Committer | Via | Coverage |
|---|---|---|---|---|---|---|---|
| #14 | develop | ignore first events | push | pending completion | |||
| #13 | develop | more tests | push | pending completion | |||
| #12 | develop | also run grunt-complexity task during build | push | pending completion | |||
| #11 | develop | introduce grunt-complexity task to report complexity metrics in console | push | pending completion | |||
| #10 | develop | add bithound.io badge | push | pending completion | |||
| #9 | Unknown Commit Message | push | Unknown Committer | pending completion | |||
| #8 | develop | move boilerplate code for handling combo hits to pushStates. now in SubGameSimple it is possible to just listen for a "topBankFull" event. This event can be reused in other games. | push | pending completion | |||
| #7 | develop | improve test coverage for ui proxy | push | Aco Mitevski | pending completion | ||
| #6 | develop | add more tests for bonus pushdown states | push | Aco Mitevski | pending completion | ||
| #5 | develop | fix sub-game states | push | Aco Mitevski | pending completion |