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amitevski / FlipperApp
87%
master: 91%

Build:
Build:
LAST BUILD BRANCH: develop
DEFAULT BRANCH: master
Repo Added 22 Jun 2014 05:57PM UTC
Files 3
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#14

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amitevski
ignore first events

148 of 170 relevant lines covered (87.06%)

9.47 hits per line

Relevant lines Covered
Build:
Build:
170 RELEVANT LINES 148 COVERED LINES
9.47 HITS PER LINE
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Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
#14 develop ignore first events push 22 Feb 2015 07:11PM UTC amitevski pending completion  
#13 develop more tests push 22 Feb 2015 12:21PM UTC amitevski pending completion  
#12 develop also run grunt-complexity task during build push 08 Feb 2015 08:42PM UTC amitevski pending completion  
#11 develop introduce grunt-complexity task to report complexity metrics in console push 08 Feb 2015 08:36PM UTC amitevski pending completion  
#10 develop add bithound.io badge push 31 Jan 2015 03:04PM UTC amitevski pending completion  
#9 Unknown Commit Message push 01 Dec 2014 12:26AM UTC Unknown Committer pending completion  
#8 develop move boilerplate code for handling combo hits to pushStates. now in SubGameSimple it is possible to just listen for a "topBankFull" event. This event can be reused in other games. push 14 Sep 2014 04:54PM UTC amitevski pending completion  
#7 develop improve test coverage for ui proxy push 02 Sep 2014 09:14PM UTC Aco Mitevski pending completion  
#6 develop add more tests for bonus pushdown states push 01 Sep 2014 09:23PM UTC Aco Mitevski pending completion  
#5 develop fix sub-game states push 12 Jul 2014 10:18PM UTC Aco Mitevski pending completion  
See All Builds (14)
  • Repo on GitHub
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