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wooga / atlas-unity
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Repo Added 24 May 2017 02:18PM UTC
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pending completion
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Allow batchmode configuration for Test task

Description
===========

For years batchmode for edit and playmode tests was set to `true`
due to some issues with Unity when not running them with a full
Editor. We changed that to hardcode default to a `true` value when
the editor version used is newer than 2018.

Some teams would like to configure the plugin to run edit/playmode tests
without batchmode flag for some setups. This patch adds additional
properties for the plugin extension to easily set this for a range of
generated tasks.

```groove
unity {
    batchModeForEditModeTest = true
    batchModeForPlayModeTest = false
}
```

This extension variables can be set also via environment/gradle properties

`unity.batchModeForEditModeTest`
`UNITY_BATCH_MODE_FOR_EDIT_MODE_TEST=YES`
`unity.batchModeForPlayModeTest`
`UNITY_BATCH_MODE_FOR_PLAY_MODE_TEST=YES`

Changes
=======

* ![IMPROVE] allow batchmode configuration for `Test` task

31 of 31 new or added lines in 4 files covered. (100.0%)

709 of 798 relevant lines covered (88.85%)

2.62 hits per line

Relevant lines Covered
Build:
Build:
798 RELEVANT LINES 709 COVERED LINES
2.62 HITS PER LINE
Source Files on PR-75
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  • Coverage Changed 2
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Builds Branch Commit Type Ran Committer Via Coverage
2 PR-75 Allow batchmode configuration for Test task Description =========== For years batchmode for edit and playmode tests was set to `true` due to some issues with Unity when not running them with a full Editor. We changed that to hardcode default to ... push 01 Feb 2021 01:46PM UTC jenkins pending completion  
1 PR-75 Allow batchmode configuration for Test task Description =========== For years batchmode for edit and playmode tests was set to `true` due to some issues with Unity when not running them with a full Editor. We changed that to hardcode default to ... push 01 Feb 2021 11:47AM UTC jenkins pending completion  
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