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mutemule / wowl
72%

Build:
DEFAULT BRANCH: master
Repo Added 22 Jan 2018 07:56PM UTC
Files 4
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LAST BUILD ON BRANCH master
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  • master
  • encounter_loop
  • record_fight_players

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travis-ci

mutemule
Use the 24-hour clock. It's just better.

169 of 234 relevant lines covered (72.22%)

7343.03 hits per line

Relevant lines Covered
Build:
Build:
234 RELEVANT LINES 169 COVERED LINES
7343.03 HITS PER LINE
Source Files on master
Detailed source file information is not available for this build.

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
48 master Use the 24-hour clock. It's just better. push 07 May 2018 06:48PM UTC mutemule travis-ci pending completion  
42 master Show combat start time push 25 Apr 2018 05:44PM UTC mutemule travis-ci pending completion  
40 master Print out the log manually, rather than log it. Otherwise, it looks like we're printing the time of the fight. Which we're not, but maybe it would be a good thing to print out. push 24 Apr 2018 07:50PM UTC mutemule travis-ci pending completion  
38 master Adopt encounter to fight rename in main push 04 Apr 2018 07:08PM UTC mutemule travis-ci pending completion  
37 master Rename combat.Encounter to combat.Fight This is the first step towards supporting M+ dungeons properly. Generically parsing all fights into a common struct makes later parsing significantly easier. push 04 Apr 2018 06:45PM UTC mutemule travis-ci pending completion  
36 master Remove old test data push 13 Mar 2018 09:24PM UTC mutemule travis-ci pending completion  
35 master Simplify test a bit push 13 Mar 2018 09:13PM UTC mutemule travis-ci pending completion  
34 master Add test for nonexistent files push 13 Mar 2018 08:58PM UTC mutemule travis-ci pending completion  
33 master Remove debugging statement for empty events; handled upstream now push 13 Mar 2018 08:25PM UTC mutemule travis-ci pending completion  
32 master Add test for advanced logging push 13 Mar 2018 08:20PM UTC mutemule travis-ci pending completion  
See All Builds (41)
  • Repo on GitHub
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