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aigamedev / scikit-neuralnetwork
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Repo Added 01 Apr 2015 12:11PM CUT
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LAST BUILD ON BRANCH autoencoder
branch: autoencoder
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alexjc
Adding documentation to the autoencoder class itself.

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Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
328 autoencoder Adding documentation to the autoencoder class itself. push 18 May 2015 08:20PM CUT alexjc travis-ci pending completion  
325 autoencoder The auto-encoder now implements the transform() and supports fit_transform() too. push 18 May 2015 07:09PM CUT alexjc travis-ci pending completion  
323 autoencoder Ah, Git my old friend. Did you forget something? push 18 May 2015 04:49PM CUT alexjc travis-ci pending completion  
308 autoencoder Fix for corrputor AI exceptions, tests that actually run fit(). push 17 May 2015 03:33PM CUT alexjc travis-ci pending completion  
305 autoencoder Cleaning up the code, adding tests for coverage. push 17 May 2015 03:02PM CUT alexjc travis-ci pending completion  
303 autoencoder First implementation of the auto-encoder, based on a highly simplified/refactored version of @leconteur's prototype: https://github.com/aigamedev/scikit-neuralnetwork/pull/50 push 17 May 2015 11:48AM CUT alexjc travis-ci pending completion  
302 autoencoder Moved code into a new module called `sknn.nn` which will contain everything common to MLP and AE. push 17 May 2015 11:42AM CUT alexjc travis-ci pending completion  
301 autoencoder Creating the sparse or dense datasets now works for auto-encoders even when no y is provided with X. push 17 May 2015 07:43AM CUT alexjc travis-ci pending completion  
300 autoencoder Refactor of the MLP to expose useful functions for a separate auto encoder module. push 17 May 2015 07:04AM CUT alexjc travis-ci pending completion  
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