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SpockBotMC / SpockBot
57%
master: 42%

Build:
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LAST BUILD BRANCH: physics-dev
DEFAULT BRANCH: master
Repo Added 04 Aug 2015 05:55PM UTC
Files 51
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LAST BUILD ON BRANCH physics-dev
branch: physics-dev
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pending completion
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nickelpro
Physics plugin now has basic functionality

This is a pretty massive overhaul of the physics plugin and it is by
no means ready to be merged yet. The code needs a lot of cleanup and
love in order to be brought up to standards with the rest of the repo.
There are commented out print statements, single and two letter
variables, and questionable organization decisions everywhere.

That said, this code works and it's not "hacky". It's based on bounding
boxes and works better than any physics code SpockBot has had to date.
At the moment Spock can cleanly run through drops that would have
caught him with any previous iteration of this plugin.

Note: SpockBot is still "chubby", his width bounding box is 0.2 blocks
wider than a standard player bounding box. While this is probably no
longer necessary, I left it as a "just in case".

2580 of 4498 relevant lines covered (57.36%)

3.43 hits per line

Relevant lines Covered
Build:
Build:
4498 RELEVANT LINES 2580 COVERED LINES
3.43 HITS PER LINE
Source Files on physics-dev
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Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
39 physics-dev Physics plugin now has basic functionality This is a pretty massive overhaul of the physics plugin and it is by no means ready to be merged yet. The code needs a lot of cleanup and love in order to be brought up to standards with the rest of the ... push 11 Aug 2015 07:24PM UTC nickelpro travis-ci pending completion  
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