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MountainRange / MULE
17%
master: 43%

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Build:
LAST BUILD BRANCH: introScreen
DEFAULT BRANCH: master
Repo Added 07 Oct 2015 04:42AM UTC
Files 44
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LAST BUILD ON BRANCH production-calc
branch: production-calc
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  • production-calc
  • RandomMap
  • allen-refactor
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  • dankmemes
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  • master
  • mountEvertest
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  • prod-calc-addition
  • production-calc-merge
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#73

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Merge pull request #48 from MountainRange/production-calc-merge

Merge master into producion-calc

266 of 1566 relevant lines covered (16.99%)

0.17 hits per line

Relevant lines Covered
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1566 RELEVANT LINES 266 COVERED LINES
0.17 HITS PER LINE
Source Files on production-calc
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Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
#73 production-calc Merge pull request #48 from MountainRange/production-calc-merge Merge master into producion-calc push 17 Oct 2015 10:02PM UTC strburst other pending completion  
#65 production-calc Merge pull request #47 from MountainRange/prod-calc-addition Changed name of pass method to pass push 17 Oct 2015 09:11PM UTC rmkeezer other pending completion  
#61 production-calc Merge branch 'production-calc' of https://github.com/MountainRange/MULE into production-calc push 17 Oct 2015 09:01PM UTC rmkeezer other pending completion  
#60 production-calc Merge branch 'master' into production-calc Conflicts: src/main/java/io/github/mountainrange/mule/gameplay/WorldMap.java push 17 Oct 2015 08:52PM UTC strburst other pending completion  
#55 production-calc Get rid of the useless ProductionManager field in GameManager Make bound static, because we can. push 16 Oct 2015 01:52AM UTC strburst other pending completion  
#54 production-calc Add a quick hashCode to ProductionResult push 16 Oct 2015 01:39AM UTC strburst other pending completion  
#52 production-calc Finish removing the now unnecessary resourceProduced fields from MuleType push 16 Oct 2015 01:02AM UTC strburst other pending completion  
#51 production-calc Incorporate production calculations in nextRound in GameManager Yep, I've done it! Interestingly, roundCount is incremented during the free land grant phase, so players are starving by the time the land grant is over. We should probably use some... push 16 Oct 2015 12:59AM UTC strburst other pending completion  
#48 production-calc Add basic, functioning production calculations Also, hide food usage computations from outside ProductionManager. push 15 Oct 2015 03:22PM UTC strburst other pending completion  
#47 production-calc Add basic, functioning production calculations Also, hide food usage computations from outside ProductionManager. push 15 Oct 2015 03:00PM UTC strburst other pending completion  
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