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LebonNic / Wolfengine
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DEFAULT BRANCH: master
Repo Added 22 May 2016 12:24PM UTC
Files 19
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LebonNic
Update LibGDX version

403 of 413 relevant lines covered (97.58%)

44.95 hits per line

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Build:
413 RELEVANT LINES 403 COVERED LINES
44.95 HITS PER LINE
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Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
16 master Update LibGDX version push 17 Dec 2016 01:56PM UTC LebonNic travis-ci pending completion  
15 master Improve exceptions handling push 04 Oct 2016 10:26AM UTC LebonNic travis-ci pending completion  
14 master Update Libgdx version push 13 Sep 2016 09:53AM UTC LebonNic travis-ci pending completion  
13 master Add InputProcessor to GameEngine push 13 Sep 2016 09:34AM UTC LebonNic travis-ci pending completion  
12 master Add the relationship between the Scene class and the GameEngine class push 21 Aug 2016 01:50PM UTC LebonNic travis-ci pending completion  
11 master Add Scene class push 21 Aug 2016 12:53PM UTC LebonNic travis-ci pending completion  
10 master Add GameObjectFinder class push 20 Aug 2016 01:52PM UTC LebonNic travis-ci pending completion  
9 master Add Family and FamilyBuilder classes push 06 Aug 2016 03:53PM UTC LebonNic travis-ci pending completion  
8 master Add GameEngine class push 05 Jul 2016 07:30PM UTC LebonNic travis-ci pending completion  
7 master Code refactoring around the relationship between GameObject and Component classes push 03 Jul 2016 12:58PM UTC LebonNic travis-ci pending completion  
See All Builds (13)
  • Repo on GitHub
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