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FAForever / faf-aio-replayserver
96%
master: 96%

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LAST BUILD BRANCH: dependabot/pip/requirements/cryptography-3.3.2
DEFAULT BRANCH: master
Repo Added 23 Nov 2018 08:43PM UTC
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pending completion
246

Pull #21

travis-ci

web-flow
Add a sleep() when reading replay data from players

We disabled normal asyncio data buffering to avoid unwanted delays. This
does seem to have an impact on performance - running the stress test
with this applied reduced CPU usage by about 20%.

This could cause a tiny bit more jitter when watching a replay, but it
shouldn't be much trouble.

Signed-off-by: Igor Kotrasinski <i.kotrasinsk@gmail.com>
Pull Request #21: Add a sleep() when reading replay data from players

2 of 2 new or added lines in 1 file covered. (100.0%)

1530 of 1590 relevant lines covered (96.23%)

0.96 hits per line

Relevant lines Covered
Build:
Build:
1590 RELEVANT LINES 1530 COVERED LINES
0.96 HITS PER LINE
Source Files on buffered-reading
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  • Changed 1
  • Source Changed 1
  • Coverage Changed 1
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
246 buffered-reading Add a sleep() when reading replay data from players We disabled normal asyncio data buffering to avoid unwanted delays. This does seem to have an impact on performance - running the stress test with this applied reduced CPU usage by about 20%. T... Pull #21 01 Jan 2020 02:09AM UTC web-flow travis-ci pending completion  
245 buffered-reading Add a sleep() when reading replay data from players We disabled normal asyncio data buffering to avoid unwanted delays. This does seem to have an impact on performance - running the stress test with this applied reduced CPU usage by about 20%. T... push 01 Jan 2020 02:09AM UTC Igor Kotrasinski travis-ci pending completion  
244 buffered-reading Add a sleep() when reading replay data from players We disabled normal asyncio data buffering to avoid unwanted delays. This does seem to have an impact on performance - running the stress test with this applied reduced CPU usage by about 20%. T... Pull #21 01 Jan 2020 12:35AM UTC web-flow travis-ci pending completion  
243 buffered-reading Add a sleep() when reading replay data from players We disabled normal asyncio data buffering to avoid unwanted delays. This does seem to have an impact on performance - running the stress test with this applied reduced CPU usage by about 20%. T... push 01 Jan 2020 12:35AM UTC Igor Kotrasinski travis-ci pending completion  
242 buffered-reading Add a sleep() when reading replay data from players We disabled normal asyncio data buffering to avoid unwanted delays. This does seem to have an impact on performance - running the stress test with this applied reduced CPU usage by about 20%. T... Pull #21 01 Jan 2020 12:22AM UTC web-flow travis-ci pending completion  
241 buffered-reading Add a sleep() when reading replay data from players We disabled normal asyncio data buffering to avoid unwanted delays. This does seem to have an impact on performance - running the stress test with this applied reduced CPU usage by about 20%. T... push 01 Jan 2020 12:21AM UTC Igor Kotrasinski travis-ci pending completion  
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