• Home
  • Features
  • Pricing
  • Docs
  • Announcements
  • Sign In

2gis / 2gl
82%
master: 81%

Build:
Build:
LAST BUILD BRANCH: minor-update
DEFAULT BRANCH: master
Repo Added 15 Sep 2015 08:11AM UTC
Files 52
Badge
Embed ▾
README BADGES
x

If you need to use a raster PNG badge, change the '.svg' to '.png' in the link

Markdown

Textile

RDoc

HTML

Rst

LAST BUILD ON BRANCH texSubImage2D
branch: texSubImage2D
CHANGE BRANCH
x
Reset
  • texSubImage2D
  • 0.0.11
  • 0.0.12
  • 0.0.13
  • 0.0.14
  • 0.0.16
  • add-bind-attrib-locations
  • add-bufferslice
  • add-custom-shader-example
  • add-different-texture-units
  • add-frustum
  • add-link-locate-methods
  • add-modules
  • add-object3d-plugin
  • add-render-order
  • add-shader-class
  • add-shader-program
  • add-texture-parameters
  • add-typings
  • add-vec2-object
  • add/dist
  • add/more-tests
  • add/tests
  • allow-stencil-buffer
  • build
  • build-shaders
  • build-vao
  • change-build
  • change-plugin-creating
  • egoroof-patch-1
  • escape-special-chars
  • failIfMajorPerfCeavet
  • fix-buffer-removing
  • fix-framebuffer
  • fix-frustum
  • fix-index-bind
  • fix-rendering-sprite-without-texture
  • fix-texture-default-parameters
  • master
  • minor-update
  • more-types
  • optimize-sorting
  • preserveDrawingBuffer-option
  • prev-next-plugins
  • reduce-gl-matrix
  • refactor-buffers
  • remove-dist
  • remove-export-default
  • remove-gl-get-methods
  • remove-isparta
  • remove-shader-cheks-in-prod
  • rename-programs-to-materials
  • shader-minification
  • simplify-texture-remove
  • some-optimizations
  • split-buffer
  • split-typify-objects-to-program
  • support-different-texture-units
  • support-shader-chunk
  • support-tree-shaking
  • test-raycasting
  • test-under-node6
  • tests-in-browser-with-covererage
  • tex-ref
  • texture-format
  • travis-node-up
  • try-multisprite
  • update-babelify
  • update-deps
  • update-eslint-rules
  • use-premultiplied-alpha
  • v0.0.15
  • v0.0.23
  • v0.0.24
  • v0.0.25
  • v0.0.27
  • v0.0.28
  • v0.0.29
  • v0.0.30
  • v0.1.0
  • v0.2.0
  • v0.3.0
  • v0.3.1
  • v0.3.2
  • v0.3.3
  • v0.3.4
  • v0.4.0
  • v0.4.0-rc.0
  • v0.4.0-rc.1
  • v0.4.0-rc.2
  • v0.4.1
  • v0.5.0
  • v0.8.0
  • vao

pending completion
452

push

travis-ci

RLRR
add pixelStorei calls before texSubImage2D call

334 of 445 branches covered (75.06%)

909 of 1108 relevant lines covered (82.04%)

19.7 hits per line

Relevant lines Covered
Build:
Build:
1108 RELEVANT LINES 909 COVERED LINES
19.7 HITS PER LINE
Source Files on texSubImage2D
Detailed source file information is not available for this build.

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
452 texSubImage2D add pixelStorei calls before texSubImage2D call push 23 Mar 2018 09:14AM UTC RLRR travis-ci pending completion  
450 texSubImage2D make prepare method public push 23 Mar 2018 04:30AM UTC RLRR travis-ci pending completion  
448 texSubImage2D make prepare method public push 23 Mar 2018 04:03AM UTC RLRR travis-ci pending completion  
444 texSubImage2D add subImage method to Texture class push 21 Mar 2018 11:19AM UTC RLRR travis-ci pending completion  
443 texSubImage2D add subImage method to Texture class push 21 Mar 2018 11:14AM UTC RLRR travis-ci pending completion  
See All Builds (424)
  • Repo on GitHub
STATUS · Troubleshooting · Open an Issue · Sales · Support · CAREERS · ENTERPRISE · START FREE · SCHEDULE DEMO
ANNOUNCEMENTS · TWITTER · TOS & SLA · Supported CI Services · What's a CI service? · Automated Testing

© 2026 Coveralls, Inc