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Stellarium / stellarium / 28114313736

14 May 2026 11:57AM UTC coverage: 10.995%. Remained the same
28114313736

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github

Symmetricity
Keep tracked objects steady during offset zoom

Tracking with a non-zero viewport offset used the previous frame's FOV when manual zoom changed the field of view. That left one rendered frame using the new FOV with stale offset compensation, which made selected objects visibly jump during zoom.

Move the existing tracking update after manual FOV changes so the aim is computed from the FOV rendered for the frame.

0 of 1 new or added line in 1 file covered. (0.0%)

1 existing line in 1 file now uncovered.

14696 of 133660 relevant lines covered (11.0%)

16976.81 hits per line

Source File
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0.0
/src/core/StelMovementMgr.cpp


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