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shader-slang / slang-rhi / 23291437013

19 Mar 2026 10:52AM UTC coverage: 69.805% (+0.3%) from 69.536%
23291437013

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CommandEncoder/CommandBuffer labels (#691)

* Add StructType values

* Add CommandBufferDesc and CommandEncoderDesc

* Refactor createCommandEncoder interface

* Refactor ICommandEncoder interface

* Refactor ICommandBuffer

* Add common implementation

* Change finish()

* Refactor CommandEncoder implementations

* CommandBuffer implementations

* Implement debug layer

* Implement backends

* Update api.md

* Formatting

* Add test

* Set descriptor and label early in finish()

* Properly reset label if set before

11281 of 18998 branches covered (59.38%)

Branch coverage included in aggregate %.

62 of 75 new or added lines in 12 files covered. (82.67%)

34199 of 46155 relevant lines covered (74.1%)

286616.4 hits per line

Source File
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80.35
/src/d3d12/d3d12-command.cpp


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