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shader-slang / slang-rhi / 22354814779

24 Feb 2026 02:19PM UTC coverage: 69.248% (-0.1%) from 69.346%
22354814779

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Shader table improvements (#675)

* Add ray-tracing-raygen-entrypoint-2

* Add ray-tracing-shader-table-multi-pipeline

* Refactor D3D12 shader table

* Async copy of entry point parameters in CUDA

* Improve error handling

11187 of 19214 branches covered (58.22%)

Branch coverage included in aggregate %.

52 of 60 new or added lines in 4 files covered. (86.67%)

58 existing lines in 3 files now uncovered.

33905 of 45903 relevant lines covered (73.86%)

293772.66 hits per line

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66.67
/src/d3d11/d3d11-command.cpp


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