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shader-slang / slang-rhi / 20824754646

08 Jan 2026 04:55PM UTC coverage: 20.435% (-0.04%) from 20.47%
20824754646

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Ensure bindless descriptor handles are freed in destructors (#617)

Updates the destructors for TextureView, Buffer, Sampler, and
AccelerationStructure implementations in both D3D12 and Vulkan backends.

Co-authored-by: Simon Kallweit <64953474+skallweitNV@users.noreply.github.com>

2893 of 18618 branches covered (15.54%)

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0 of 27 new or added lines in 5 files covered. (0.0%)

12 existing lines in 4 files now uncovered.

9714 of 43075 relevant lines covered (22.55%)

73.83 hits per line

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/src/vulkan/vk-acceleration-structure.cpp


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