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AAEmu / AAEmu / 16507187175

24 Jul 2025 08:29PM UTC coverage: 2.268% (-0.03%) from 2.297%
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[Game/AI] Improved TalkBehavior functionality: (#1313)

* [Game/AI] Improved TalkBehavior functionality:
- Data is now pulled from npc_chat_bubbles and ai_events tables;

[Game/AI] Enhanced IdleBehavior and HoldPositionBehavior:
- Added transition to OnTalk with a 5-minute cooldown per character;

[Packets] Fixed SCChatBubblePacket and added SCPlaySoundPacket;

* Translated the Russian text into English.

* Fixed spyglass spawn: now requires ParentWorld;
Removed all spyglasses: they now spawn only when interacting with the stationary lookout.
Fixed name display for Npcs and Doodads.

* Fixed errors in the .json spawn file.
Fixed name display for NPCs and objects (Doodads) again.
Fixed IdleBehavior.

471 of 26449 branches covered (1.78%)

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0 of 369 new or added lines in 15 files covered. (0.0%)

30 existing lines in 8 files now uncovered.

2126 of 88042 relevant lines covered (2.41%)

2.37 hits per line

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/AAEmu.Game/Scripts/SubCommands/Npcs/NpcSaveSubCommand.cs


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