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shader-slang / slang-rhi / 16315017536

16 Jul 2025 08:55AM UTC coverage: 69.181% (+0.8%) from 68.357%
16315017536

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Global barriers (#448)

* Global barrier concept + implemented in vulkan/d3d12

* Access flags for barrier cover all memory accesses

* Move state tracking debug bool into detail namespace

10184 of 17974 branches covered (56.66%)

Branch coverage included in aggregate %.

66 of 71 new or added lines in 11 files covered. (92.96%)

122 existing lines in 4 files now uncovered.

30779 of 41237 relevant lines covered (74.64%)

106009.77 hits per line

Source File
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68.7
/src/d3d11/d3d11-command.cpp


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