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mcallegari / qlcplus / 16072648568

04 Jul 2025 11:22AM UTC coverage: 31.889% (-0.01%) from 31.899%
16072648568

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github

mcallegari
engine: handle fixture definitions without modes (fix #1775)

2 of 3 new or added lines in 2 files covered. (66.67%)

3722 existing lines in 175 files now uncovered.

16453 of 51594 relevant lines covered (31.89%)

19305.2 hits per line

Source File
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0.0
/ui/src/createfixturegroup.cpp
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/*
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  Q Light Controller
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  createfixturegroup.cpp
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  Copyright (c) Heikki Junnila
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  Licensed under the Apache License, Version 2.0 (the "License");
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  you may not use this file except in compliance with the License.
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  You may obtain a copy of the License at
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      http://www.apache.org/licenses/LICENSE-2.0.txt
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  Unless required by applicable law or agreed to in writing, software
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  distributed under the License is distributed on an "AS IS" BASIS,
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  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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  See the License for the specific language governing permissions and
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  limitations under the License.
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*/
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#include <QSettings>
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#include "createfixturegroup.h"
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#define SETTINGS_GEOMETRY "createfixturegroup/geometry"
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CreateFixtureGroup::CreateFixtureGroup(QWidget* parent)
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    : QDialog(parent)
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{
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    setupUi(this);
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    QSettings settings;
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    QVariant geometrySettings = settings.value(SETTINGS_GEOMETRY);
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    if (geometrySettings.isValid() == true)
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        restoreGeometry(geometrySettings.toByteArray());
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}
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CreateFixtureGroup::~CreateFixtureGroup()
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{
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    QSettings settings;
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    settings.setValue(SETTINGS_GEOMETRY, saveGeometry());
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}
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QString CreateFixtureGroup::name() const
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{
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    Q_ASSERT(m_nameEdit != NULL);
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    return m_nameEdit->text();
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}
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void CreateFixtureGroup::setSize(const QSize& size)
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{
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    Q_ASSERT(m_widthSpin != NULL);
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    Q_ASSERT(m_heightSpin != NULL);
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    m_widthSpin->setValue(size.width());
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    m_heightSpin->setValue(size.height());
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}
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QSize CreateFixtureGroup::size() const
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{
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    Q_ASSERT(m_widthSpin != NULL);
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    Q_ASSERT(m_heightSpin != NULL);
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    return QSize(m_widthSpin->value(), m_heightSpin->value());
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}
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