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shader-slang / slang-rhi / 14479244733

15 Apr 2025 08:57PM UTC coverage: 64.248% (-0.09%) from 64.336%
14479244733

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Metal improvements (#319)

* fix render pipeline creation

* fix capture support

* add support for clearing depth/stencil textures

* add depth/stencil clear test (disabled)

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Co-authored-by: Simon Kallweit <skallweit@nvidia.com>

8284 of 15194 branches covered (54.52%)

Branch coverage included in aggregate %.

7 of 60 new or added lines in 6 files covered. (11.67%)

2 existing lines in 2 files now uncovered.

25145 of 36837 relevant lines covered (68.26%)

113646.03 hits per line

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46.59
/src/debug-layer/debug-command-encoder.cpp


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